//
//  ArmyHandler.h
//  Legions
//
//  Created by Legions on 02/07/14.
//  Copyright (c) 2014 RefeSoft. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>
#import "GameObjectType.h"
#import "Soldier.h"

@interface ArmyHandler      :   SKSpriteNode<GameObjectType>

    -(void) attack          :   (ArmyHandler<GameObjectType>*)  armyHandle;


    -(void) move            :   (NSNumber *)dt;

    -(void)addPointToMove   :   (CGPoint)point;


@end
